Mentor of the Meek’s ability checks the power of the other creature only as it enters. If that creature’s power is 2 or less, the ability will trigger. Once the ability triggers, raising that creature’s power above 2 won’t affect that ability. Similarly, reducing the creature’s power to 2 or less after it enters won’t cause the ability to trigger.
MTG · Card
◇ Catalog #102219
Mentor of the Meek
DIGITAL ONLY
prm·#102219·uncommon·nonfoil
Illus. Alex Horley-Orlandelli
—
in vault
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for trade
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wishlisted
Nov '22
3 yr ago
Played in EDH
EDHrec rank #617 · Common include
Variants
Gameplay
Creature — Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"Today's the last day you'll fear sewer crocs, Garg. From now on, the sewer crocs will fear you."
2/2
Legalities
tlrlegal
duellegal
brawllegal
pennylegal
PreDH
Rulings · 3
wotc
wotc
While resolving the triggered ability of Mentor of the Meek, you can’t pay {1} multiple times to draw more than one card.
wotc
If a creature enters with +1/+1 counters or a continuous effect such as that of Wedding Festivity will apply to the creature on the battlefield, those effects apply when checking to see if Mentor of the Meek’s ability will trigger.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Alex Horley-Orlandelli
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