If a creature you control dies, but it isn't a creature card in the graveyard (perhaps because it was a noncreature that became a creature), Promise of Tomorrow will still exile it, and it may return it to the battlefield later.
Promise of Tomorrow
Similarly, if you control more than one Promise of Tomorrow, they will each trigger at the beginning of the end step if you control no creatures. These abilities can be put on the stack in any order, and the first one to resolve will be sacrificed and return cards to the battlefield if appropriate. The next ability to try and resolve will check to see if you control any creatures at that time. If you do, the ability won't resolve, Promise of Tomorrow won't be sacrificed, and it won't return any cards.
Players can respond to the first ability of Promise of Tomorrow to try and move the card to another zone (even exile) before Promise of Tomorrow exiles it.
This printing is one of 3 catalogued treatments from PRM — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
This card belongs to *Magic Online Promos* (released December 2020).
Card #85970 in Magic Online Promos.
Rarity tier: rare. Rares occupy the bottom-of-pack rare slot in standard boosters.
Card type: Enchantment. Color identity: white. Mana cost: {2}{W} (3 converted).
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #15,903 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Seb McKinnon. Rarix tracks 578 other cards credited to this artist across the catalog — browse the full gallery to see the body of work.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Seb McKinnon
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
