If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
The Celestus
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
This printing is one of 3 catalogued treatments from PRM — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
This card belongs to *Magic Online Promos* (released June 2022).
Card #94086 in Magic Online Promos.
Rarity tier: rare. Rares occupy the bottom-of-pack rare slot in standard boosters.
Card type: Legendary Artifact. Mana cost: {3} (3 converted).
Legal in Pioneer, Modern, Legacy, Vintage, Commander, Brawl, and Historic.
EDHrec ranks this card #5,918 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Jonas De Ro. Rarix tracks 773 other cards credited to this artist across the catalog — browse the full gallery to see the body of work.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jonas De Ro
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
