You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.
Luminarch Ascension
Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
This printing is one of 2 catalogued treatments from PS11 — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #13 of *Salvat 2011*, the set that shipped alongside the January 2011 Salvat 2011 release.
Card type: Enchantment, color identity white, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {1}{W} (2 converted).
Legal in Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #3,173 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Michael Komarck. Rarix catalogs 262 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Michael Komarck
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.















