If a spell or ability targeting a creature an opponent controls with a ward ability is on the stack, causing Nowhere to Run to leave the battlefield won't cause that ward ability to trigger.
Nowhere to Run
If a spell or ability you control targets a creature an opponent controls with hexproof and Nowhere to Run leaves the battlefield while that spell or ability is on the stack, that creature becomes an illegal target for that spell or ability. This includes Nowhere to Run's own triggered ability.
Ward abilities of creatures your opponents control won't trigger as long as Nowhere to Run is on the battlefield. It doesn't matter whether or not they have hexproof.
Last observed on Scryfall 2 months ago at $12.98. Over the trailing 90 days the price moved between $0.19 and $17.78 across 431 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from PW26 — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #1 of *Wizards Play Network 2026*, the set that shipped alongside the January 2026 Wizards Play Network 2026 release.
Card type: Enchantment, color identity black, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {1}{B} (2 converted). Keyword abilities: Flash.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #3,084 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Jodie Muir. Rarix catalogs 122 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jodie Muir
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.























