Each Curse’s ability triggers only once, no matter how many creatures are attacking the enchanted player.
Curse of Vitality
A player is attacking another player if they control a creature that’s attacking that player. If no creatures are attacking the enchanted player as a Curse’s ability resolves (most likely because they’ve left the battlefield), only the Curse’s controller performs its actions.
If you enchant yourself with one of these Curses, you’ll get its effects whenever another player attacks you.
This printing is one of 3 catalogued treatments from PZ2 — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #65765 of *Treasure Chest*, the set that shipped alongside the November 2016 Treasure Chest release.
Card type: Enchantment — Aura Curse, color identity white, printed at uncommon. Uncommons fill the middle-tier slots in a standard booster configuration. Mana cost: {2}{W} (3 converted). Keyword abilities: Enchant.
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #12,609 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Kieran Yanner. Rarix catalogs 915 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Kieran Yanner
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































