Flying
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
"The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation."
—Simic research notes
2/3
Legalities
tlrlegal
duellegal
brawllegal
pennylegal
PreDH
Rulings · 2
wotc
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
wotc
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.
Notes
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