The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
MTG · Card
◇ Catalog #179
Drumhunter
scd·#179·uncommon·nonfoil
Illus. Jim Murray
—
in vault
—
for trade
—
wishlisted
Dec '22
3 yr ago
Value
$0.25$0 (-7.4%)
30 days high $0.27 · low $0.25
Volatility · moderate
EUR€0.39USD$0.25TIX0.34 tix
Where to buy / sell
Search links · prices vary by venue
Buy this card
Played in EDH
EDHrec rank #7,734 · Niche pick
Variants
Gameplay
Creature — Human Druid Warrior
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
{T}: Add {C}.
"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."
2/2
Legalities
tlrnot legal
duellegal
brawlnot legal
pennynot legal
PreDHlegal
Rulings · 1
wotc
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jim Murray
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
