A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
Seasoned Dungeoneer
In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.
If you aren’t in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
Last observed on Scryfall 2 months ago at $7.24. Over the trailing 90 days the price moved between $5.67 and $8.46 across 100 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from SLD — the lineup includes Borderless alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #2505 of *Secret Lair Drop*, the set that shipped alongside the February 2026 Secret Lair Drop release.
Card type: Creature — Human Warrior, color identity white, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {3}{W} (4 converted). Keyword abilities: Explore.
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #4,421 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Josh Freydkis. Rarix catalogs 6 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Josh Freydkis
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.























