Each creature returned to the battlefield by All Hallow's Eve enters under its owner's control.
MTG · Card
◇ Catalog #A35
All Hallow's Eve
DIGITAL ONLY
td0·#A35·rare·nonfoil
Illus. Christopher Rush
—
in vault
—
for trade
—
wishlisted
Nov '10
15 yr ago
Played in EDH
EDHrec rank #20,600 · Fringe play
Variants
Gameplay
Sorcery
Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Legalities
tlrnot legal
duellegal
brawlnot legal
pennynot legal
PreDHlegal
Rulings · 4
wotc
wotc
All Hallow's Eve's triggered ability functions from the exile zone. This ability has an "intervening 'if' clause." It won't trigger at all unless All Hallow's Eve is exiled and has a scream counter on it (which can happen only if it resolves as a spell).
wotc
The only thing that happens when All Hallow's Eve resolves is that it's exiled with two scream counters on it.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Christopher Rush
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
SourcesScryfall
