If you activate Argent Sphinx’s metalcraft ability during a turn’s end step, Argent Sphinx will return to the battlefield at the beginning of the following turn’s end step.
Argent Sphinx
If you control an Argent Sphinx owned by another player and activate its ability, Argent Sphinx will return to the battlefield under your control at the beginning of the next end step. You’ll retain control of it indefinitely.
If you activate Argent Sphinx’s metalcraft ability, Argent Sphinx will return to the battlefield at the beginning of the next end step no matter how many artifacts you control at that time.
This printing is one of 2 catalogued treatments from TD2 — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #13 of *Duel Decks: Mirrodin Pure vs. New Phyrexia*, the set that shipped alongside the May 2011 Duel Decks: Mirrodin Pure vs. New Phyrexia release.
Card type: Creature — Sphinx, color identity blue, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {2}{U}{U} (4 converted). Keyword abilities: Flying and Metalcraft.
Legal in Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #18,701 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Chris Rahn. Rarix catalogs 1,209 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Chris Rahn
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































