{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
2/3
Legalities
tlrlegal
duellegal
brawllegal
pennynot legal
PreDH
Rulings · 2
wotc
The five colors are white, blue, black, red, and green. Colorless is not a color.
wotc
Mondo Gecko's first ability causes it to become only the chosen color. It will no longer be the color or colors it was previously. (It will still have hexproof from any other colors chosen that turn.)
Notes
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