In a Two-Headed Giant game, life gained by your teammate won't cause South Wind Avatar's last ability to trigger, even though it caused your team's life total to increase.
South Wind Avatar
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and South Wind Avatar's last ability will trigger only once.
Use the creature's toughness as it last existed on the battlefield to determine how much life you gain with South Wind Avatar's second ability.
Last observed at $3.42, up from $2.54 thirty days ago. Over the trailing 90 days the price moved between $0.02 and $4.23 across 57 observations. Headline volatility reads high. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
Last observed on Scryfall 16 hours ago at $3.42.
This printing is one of 2 catalogued treatments from TMT — the lineup includes Extended Art alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
This card belongs to *Teenage Mutant Ninja Turtles* (released March 2026).
Card #269 in Teenage Mutant Ninja Turtles.
Rarity tier: rare. Rares occupy the bottom-of-pack rare slot in standard boosters.
Card type: Creature — Snake Spirit Avatar. Color identity: black. Mana cost: {3}{B} (4 converted). Keyword abilities: Deathtouch.
Legal in Duel, Brawl, Penny, Future, Legacy, and Modern.
EDHrec ranks this card #8,526 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by InHyuk Lee.
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. InHyuk Lee
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
