When an opponent has 10 or less life, if this permanent is an enchantment, it becomes a 3/2 Jackal creature.
Often it's not the hunter or the hunted but the opportunist who thrives in Rath.
Legalities
tlrlegal
duellegal
brawlnot legal
pennynot legal
PreDH
Rulings · 3
wotc
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
wotc
Once it becomes a creature, it will not change back into an enchantment if your opponent's life total goes back above 10.
wotc
Once it becomes a creature, it is no longer an enchantment.
Notes
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