{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
{3}, {T}: Put a +1/+1 counter on target creature.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legalities
tlrnot legal
duelnot legal
brawlnot legal
pennynot legal
PreDHnot legal
Rulings · 2
wotc
For the third ability, you can’t add another CRANK! counter to your Contraption deck while proliferating. The Contraption deck is neither a permanent nor a player.
wotc
For the first ability, if you move a counter onto a planeswalker, you may have that counter become a loyalty counter.
Notes
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