If Worldgorger Dragon leaves the battlefield before its enters-the-battlefield ability resolves, the "leaves-the-battlefield" ability will trigger and resolve first. It won't return anything. Then the enters-the-battlefield ability will exile all other permanents you control indefinitely.
Worldgorger Dragon
If an Aura is exiled with Worldgorger Dragon and then returns to the battlefield, the player who controls the Aura as it enters the battlefield chooses what it will enchant. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it stays exiled. It can't enter the battlefield enchanting a permanent that enters the battlefield at the same time.
This printing is one of 3 catalogued treatments from VMA — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #193 of *Vintage Masters*, the set that shipped alongside the June 2014 Vintage Masters release.
Card type: Creature — Nightmare Dragon, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {3}{R}{R}{R} (6 converted). Keyword abilities: Flying and Trample.
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #5,763 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Wayne England. Rarix catalogs 375 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Wayne England
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































