If Armadillo Cloak enchants a creature you don’t control, you’ll gain life when it deals damage, as long as that damage hasn’t already caused you to lose the game.
Armadillo Cloak
While Armadillo Cloak’s last ability is similar to lifelink, it isn’t lifelink—it’s a normal triggered ability. If a creature you control with lifelink wears an Armadillo Cloak and deals damage, first you’ll gain that much life for lifelink, and then Armadillo Cloak’s triggered ability is put onto the stack. This also means that multiple instances of Armadillo Cloak’s triggered ability do trigger separately.
This printing is one of 3 catalogued treatments from VMA — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #242 of *Vintage Masters*, the set that shipped alongside the June 2014 Vintage Masters release.
Card type: Enchantment — Aura, color identity green/white, printed at uncommon. Uncommons fill the middle-tier slots in a standard booster configuration. Mana cost: {1}{G}{W} (3 converted). Keyword abilities: Enchant.
Legal in Legacy, Vintage, Commander, and Pauper.
EDHrec ranks this card #5,286 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Wayne Reynolds. Rarix catalogs 804 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Wayne Reynolds
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































