Bloodchief Ascension's first ability has an "intervening 'if' clause." It won't trigger at all unless an opponent has already lost 2 or more life by the time the end step begins.
Bloodchief Ascension
Bloodchief Ascension's first ability checks how much life was lost by each opponent over the course of the entire turn, even if Bloodchief Ascension wasn't on the battlefield the whole time.
Bloodchief Ascension's first ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Bloodchief Ascension's first ability will still trigger.
Last observed on Scryfall 2 months ago at $20.66. Over the trailing 90 days the price moved between $0.02 and $21.77 across 47 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from ZEN — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #82 of *Zendikar*, the set that shipped alongside the October 2009 Zendikar release.
Card type: Enchantment, color identity black, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {B} (1 converted).
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #734 in Commander, putting it in the common-include tier of the format's playable pool.
Illustrated by Adi Granov. Rarix catalogs 28 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Adi Granov
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.


























