Only the total life lost is considered, not any life that opponent may have gained. For example, if an opponent loses 4 life, then gains 5 life, then creatures you control deal 3 combat damage to them, the emblem's ability will trigger and the opponent will lose 1 life.
MTG · Card
◇ Catalog #248
Leather Armor
afr·#248·common·nonfoil
Illus. Martina Pilcerova
—
in vault
—
for trade
—
wishlisted
Jul '21
4 yr ago
Value
$0.22+$0 (+15.8%)
30 days high $0.22 · low $0.19
Volatility · moderate
EUR€0.08USD$0.22TIX0.03 tix
Where to buy / sell
Search links · prices vary by venue
Buy this card
Played in EDH
EDHrec rank #10,382 · Fringe play
Variants
Gameplay
Artifact — Equipment
Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Equip {0}. Activate only once each turn.
Lightweight, flexible, and protective.
Legalities
tlrlegal
duellegal
brawllegal
pennynot legal
PreDH
Rulings · 3
wotc
wotc
If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.
wotc
The emblem's triggered ability checks the total amount of life that opponent has lost over the entire turn after the creatures you control deal combat damage to them. If the amount is 8 or greater, the ability won't trigger.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Martina Pilcerova
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
