If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
Clattering Skeletons
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
Dungeons are removed from the game as a state-based action.
Last observed on Scryfall 2 months ago at $0.16. Over the trailing 90 days the price moved between $0.07 and $0.18 across 104 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from AFR — the lineup includes Showcase alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #312 of *Adventures in the Forgotten Realms*, the set that shipped alongside the July 2021 Adventures in the Forgotten Realms release.
Card type: Creature — Skeleton, color identity black, printed at common. Commons fill the bulk of a booster pack's volume. Mana cost: {3}{B} (4 converted). Keyword abilities: Venture into the dungeon.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #18,367 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Phil Stone. Rarix catalogs 26 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Phil Stone
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































