Crimson Honor Guard's last ability triggers at the beginning of each player's end step whether that player controls a commander or not. Whether that player controls a commander is checked only as the ability resolves.
Crimson Honor Guard
The player could control any player's commander to satisfy Crimson Honor Guard's ability. If a player gains control of another player's commander “until end of turn,” the player who gained control of it will still control that commander during the end step.
Crimson Honor Guard will deal 4 damage to you, too, if you don't control a commander.
Last observed on Scryfall 2 months ago at $0.21. Over the trailing 90 days the price moved between $0.10 and $0.23 across 49 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from C17 — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #23 of *Commander 2017*, the set that shipped alongside the August 2017 Commander 2017 release.
Card type: Creature — Vampire Knight, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {3}{R}{R} (5 converted). Keyword abilities: Trample.
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #16,372 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Kieran Yanner. Rarix catalogs 915 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Kieran Yanner
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































