After you choose a nonland permanent, each other player does so in turn order starting from the player whose turn it is. Each player will know the choice made by previous players.
MTG · Card
◇ Catalog #4
Fortunate Few
c17·#4·rare·nonfoil
Illus. Jesper Ejsing
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in vault
—
for trade
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wishlisted
Aug '17
8 yr ago
Value
$0.38+$0 (+2.7%)
30 days high $0.38 · low $0.37
Volatility · stable
EUR€0.28USD$0.38TIX0.10 tix
Where to buy / sell
Search links · prices vary by venue
Buy this card
Played in EDH
EDHrec rank #19,378 · Fringe play
Variants
Gameplay
Sorcery
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
"... Is it over?"
Legalities
tlrnot legal
duellegal
brawlnot legal
pennynot legal
PreDHnot legal
Rulings · 4
wotc
wotc
A permanent with indestructible can be chosen this way even though it wouldn’t be destroyed otherwise.
wotc
Once Fortunate Few begins resolving, no player may take any actions other than those specified by Fortunate Few until it’s done resolving. Notably, players must act to protect their permanents (such as by activating Kindred Boon) before knowing which permanents will be chosen.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jesper Ejsing
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
