Spells and abilities that would normally cause you to gain or lose life still resolve while your life total can't change, but the life-gain or life-loss part simply has no effect.
Flare of Fortitude
The effect of Flare of Fortitude doesn't prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won't lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won't gain any life.
In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn't cause you to lose life.
Last observed on Scryfall 2 months ago at $6.63. Over the trailing 90 days the price moved between $5.02 and $6.63 across 50 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from PMH3 — the lineup includes Foil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #26s of *Modern Horizons 3 Promos*, the promotional run that shipped alongside the June 2024 Modern Horizons 3 release.
Card type: Instant, color identity white, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {2}{W}{W} (4 converted).
Legal in Modern, Legacy, Vintage, Commander, and Brawl. Banned in Historic.
EDHrec ranks this card #731 in Commander, putting it in the common-include tier of the format's playable pool.
Illustrated by Winona Nelson. Rarix catalogs 608 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Winona Nelson
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.



































