After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
Underworld Breach
If a card has no mana cost, its escape cost is an unpayable cost, so you can't cast it for that cost.
Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
Last observed on Scryfall 2 months ago at $9.63. Over the trailing 90 days the price moved between $0.44 and $12.99 across 580 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from PZA — the lineup includes Borderless alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #10 of *Teenage Mutant Ninja Turtles Source Material*, the set that shipped alongside the March 2026 Teenage Mutant Ninja Turtles Source Material release.
Card type: Enchantment, color identity red, printed at mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities. Mana cost: {1}{R} (2 converted).
Legal in Vintage, Commander, Brawl, and Historic. Banned in Pioneer, Modern, and Legacy.
EDHrec ranks this card #392 in Commander, putting it in the popular-include tier of the format's playable pool.
Illustrated by Dan Berger & Eric Talbot.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Dan Berger & Eric Talbot
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
















