The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.
MTG · Card
◇ Catalog #15
Conqueror's Flail
pza·#15·mythic·borderless
Illus. Esau Escorza & Isaac Escorza
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in vault
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for trade
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wishlisted
Mar '26
3 mo ago
Value
$4.42+$2 (+115.6%)
30 days high $4.42 · low $1.93
Volatility · high
Tracking since · May 5, 2026
EUR€2.05TIX0.32 tixUSD
Where to buy / sell
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Played in EDH
EDHrec rank #1,479 · Common include
Variants
Gameplay
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}
Legalities
tlrlegal
duellegal
brawllegal
pennynot legal
PreDH
Rulings · 3
wotc
wotc
The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)
wotc
If Conquerer's Flail is attached to a creature you control and you activate its equip ability targeting another creature you control, there's no time in between activating that ability and the resolution of that ability during which it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Esau Escorza & Isaac Escorza
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
