Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
Cloister Gargoyle
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
Last observed on Scryfall 2 months ago at $0.32. Over the trailing 90 days the price moved between $0.03 and $0.33 across 55 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from AFR — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #7 of *Adventures in the Forgotten Realms*, the set that shipped alongside the July 2021 Adventures in the Forgotten Realms release.
Card type: Artifact Creature — Gargoyle, color identity white, printed at uncommon. Uncommons fill the middle-tier slots in a standard booster configuration. Mana cost: {2}{W} (3 converted). Keyword abilities: Venture into the dungeon.
Legal in Pioneer, Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #13,604 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Mark Zug. Rarix catalogs 838 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Mark Zug
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































